Monday, August 23, 2010

wumpus-core

Copperbox revision 1628.

More work on SVG rendering. The output is still not correct - rotated affine frames are wrong. Possible the rotation needs inverting, but I can't readily do this as inverting the matrix would also invert any scaling that had been applied.

It looks like the current implementation is not going to support the SVG optimizations - I'll have to think whether this means creating a new implementation that can be optimized or not bothering about the optimizations and reverting to last week's checkpoint.

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Disambiguating biog as there are a few Stephen Tetley's in the world. I'm neither a cage fighter or yachtsman. I studied Fine Art in the nineties (foundation Bradford 1992, degree Cheltenham 1992 - 95) then Computing part-time at Leeds Met graduating in 2003. I'm the Stephen Tetley on Haskell Cafe and Stackoverflow.