Copperbox revision 447.
Started a new syntax library for the OpenGL shading lang. The library should support parsing and pretty printing like Language.C and Language.Haskell.
I did some work on a Frown parser for Language.C a while ago - though I didn't get very far with it. Hopefully as GLSL is a C like language, there might be some opportunity to cannibalize this work.
Monday, February 2, 2009
Blog Archive
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2009
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February
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- HMinCaml
- HMinCaml
- Hawa
- Hawa
- SFont
- ZBitmap
- ZBitmap
- ZBitmap
- SFont
- SFont
- OTFont
- OTFont
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- OTFont
- GLSL syntax library
- Haskell FreeType binding
- Haskell FreeType binding
- GLSL syntax library
- GLSL syntax library
- GLSL syntax library
- GLSL syntax library
- GLSL syntax library
- GLSL syntax library
- GLSL syntax library
- GLSL syntax library
- Haskell OpenVG binding - ready for release
- OpenVG Windows install instructions
- Haskell OpenVG binding
- Haskell OpenVG binding
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February
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About Me
- Stephen Tetley
- Disambiguating biog as there are a few Stephen Tetley's in the world. I'm neither a cage fighter or yachtsman. I studied Fine Art in the nineties (foundation Bradford 1992, degree Cheltenham 1992 - 95) then Computing part-time at Leeds Met graduating in 2003. I'm the Stephen Tetley on Haskell Cafe and Stackoverflow.