Copperbox revision 2992.
I've added a subclass for the flea stack - the first level of the game (there might only be one) has the player jumping on to a stack of fleas to make a tower (c.f circus acrobats).
The flea stack is a specialized Group - unfortunately it seems I have to make a subclass of Group (and inherit a big API) rather than wrap a Group as an instance variable of a new class. If I wrap Group, the flea stack appears to miss some draw event fired in the framework which leaves it invisible.
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About Me
- Stephen Tetley
- Disambiguating biog as there are a few Stephen Tetley's in the world. I'm neither a cage fighter or yachtsman. I studied Fine Art in the nineties (foundation Bradford 1992, degree Cheltenham 1992 - 95) then Computing part-time at Leeds Met graduating in 2003. I'm the Stephen Tetley on Haskell Cafe and Stackoverflow.