Copperbox revision 2990.
I've added another control / motion experiment - Pachinko.
In a nutshell, it seems that holding down the left or right arrows for constant motion is not going to work. So I need a new control strategy that uses singular key presses. Pachinko seems like a good model - start the flea off with maximum velocity and let its acceleration very slowly decay to zero. Jumping is still controlled by a key press (so there is some deviation from Pachinko), but left or right direction is determined by the initial motion and collisions rather than user action.
Blog Archive
About Me
- Stephen Tetley
- Disambiguating biog as there are a few Stephen Tetley's in the world. I'm neither a cage fighter or yachtsman. I studied Fine Art in the nineties (foundation Bradford 1992, degree Cheltenham 1992 - 95) then Computing part-time at Leeds Met graduating in 2003. I'm the Stephen Tetley on Haskell Cafe and Stackoverflow.