Copperbox revision 2989.
I've got the basics of the first level working - the player jumps on top of a growing "acrobat stack" of fleas.
As my dev computer is ancient, it's hard to get a feel of whether the player control of the flea is going to be satisfactory. Maybe I should have picked clowns on unicycles - harder to animate but easier to control....
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About Me
- Stephen Tetley
- Disambiguating biog as there are a few Stephen Tetley's in the world. I'm neither a cage fighter or yachtsman. I studied Fine Art in the nineties (foundation Bradford 1992, degree Cheltenham 1992 - 95) then Computing part-time at Leeds Met graduating in 2003. I'm the Stephen Tetley on Haskell Cafe and Stackoverflow.