#include <GL/gl.h> #include <GL/glut.h> #include <stdio.h> static GLint window; int main( int argc, char* argv[] ) { char *gl_vers; glutInit(&argc, argv); glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB ); glutInitWindowSize(500, 500); window = glutCreateWindow( "Need a window to get the version."); gl_vers = (char *) glGetString(GL_VERSION); fprintf(stdout, "GL version:\n"); if (gl_vers != NULL) fprintf(stdout, "%s\n", gl_vers); return 0; }Apparently my GL version under MinGW is 1.1.0 - disappointingly old skool!
Saturday, July 28, 2012
OpenGL version number
Here's a program to print the OpenGL version to the console:
Blog Archive
-
▼
2012
(237)
-
▼
July
(27)
- krayola
- krayola
- wumpus-expr
- OpenGL version number
- wumpus-expr
- wumpus-expr
- wumpus-expr
- cps-mon
- cps-mon
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- pretty-expr-hpj
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
- wumpus-expr
-
▼
July
(27)
About Me
- Stephen Tetley
- Disambiguating biog as there are a few Stephen Tetley's in the world. I'm neither a cage fighter or yachtsman. I studied Fine Art in the nineties (foundation Bradford 1992, degree Cheltenham 1992 - 95) then Computing part-time at Leeds Met graduating in 2003. I'm the Stephen Tetley on Haskell Cafe and Stackoverflow.