Saturday, July 27, 2013

flea circus

Copperbox revision 2989.

I've got the basics of the first level working - the player jumps on top of  a growing "acrobat stack" of fleas.

As my dev computer is ancient, it's hard to get a feel of whether the player control of the flea is going to be satisfactory. Maybe I should have picked clowns on unicycles - harder to animate but easier to control....